Home > Second Life > Second Life Script Error Message

Second Life Script Error Message

However sometimes even when rezzed in world it still shows the creator as Unknown when the object was created a long time ago and the creator also left SL a while A relog will cause a new bridge to be created.Other answers may follow. Also note that unlinking an object while it is physical will cause the prim pieces to explode when you deselect the set. Now instead of "detaching" the glass I dropped it and ever since I get the following message repeated ever couple of seconds: "Script trying to trigger animations but PERMISSION_TRIGGER_ANIMATION permission not Check This Out

Challenges like this are for SL residents to resolve, with the help of friends. If disabled, an object will be selected if any part of its link set is near the box's bounds. Focus (Ctrl-1) - Adjusts camera "focus" (angle and zoom). help anyone?Strawberry dipped in Melted Chocolate?I bought a strawberry, that when rezzed, allows you to pick it up and eat it with animation?Problem is after you take it the script still https://community.secondlife.com/t5/Second-Life-Viewer/Script-Warning-Error-message/td-p/881859

Select Inclusive - This is used by the "click-drag highlighting box" which is the drag box shown when the object edit window is open and the mouse is left-click-dragged. Adjusting the "Radius" or "Intensity" options from the Edit window for that object will alter the appearance and size of the sphere. Any resident can run the script compiled by the less limited compiler, but residents who have only the more limited compiler cannot save changes to the source.

Snap Object XY to Grid (Shift-X) - Snaps the selected object to the nearest X and Y points on the grid. Options Mark as New Bookmark Subscribe Subscribe to RSS Feed Highlight Print Email to a Friend Report Inappropriate Content Reply to Farthington Whetmore - view message ‎03-22-2011 12:42 AM Have you Sign In Register Community Guidelines Second Life WhatIsSecondLife? Post a Comment Other Answers: 1 Sorted by: Most Kudos Least Kudos Newest First Monti Messmer Advisor Posts: 1,344 Registered: ‎09-22-2009 Answered Options Mark as New Bookmark Subscribe Subscribe to RSS

WorldMap Shopping Buy Land Community Help Technical Community Help Answers Forums Blogs Knowledge Base Second Life : Answers : Technical : How do I stop persistent Script Error Message Cons... Check that in the about world menu. "Everybody is right from their own point of view, but it is not impossible that everyone is wrong." Mahatma Gandhi Report Inappropriate Content (329 Move (Ctrl-2) - Move, lift, and rotate objects. https://community.secondlife.com/t5/LSL-Scripting/Repetitive-Script-Warning/td-p/1616263 It will help others._____aka Marigold DevinA change is as good as a rest.

This applies to all things that use a ruler in edit mode, position, rotation, and size. Standalone test environments and non-LL grids may still compile scripts differently. I don't know where to locate it. Specifically, the Windows client accepted 22 else-if's and refused 23 else-if's, while Mac OS X was accepting 692 else-if's and refusing 693 else-if's.

Take Object - The object will be taken out of world and placed inside the object folder in your inventory. find this Report Inappropriate Content Message 10 of 17 (2,807 Views)   Reply « Previous 1 2 Next » « Message Listing « Previous Topic Next Topic » Reply AffiliateProgram Second LifeMarketplace Second Report Inappropriate Content Message 3 of 17 (2,836 Views)   Reply Freya Mokusei Helper Posts: 4,366 Registered: ‎03-10-2010 Re: Script Warning/Error message Options Mark as New Bookmark Subscribe Subscribe to RSS I think that gives you a bogus result.

But if you have removed everything you were wearing, then it is possibly in something called the Bridge. his comment is here Also you must make each script reasonably small. I do not mean the teleport. Unlink (Ctrl-Shift-L) - This will unlink a linked set of prims if you have a link-set selected.

If enabled, the box will only select objects if their root prim is near or inside its bounds. Save Object Back to My Inventory - When you drag an object out of your inventory and then make changes to it, you can select this option and it will replace It's an on-screen notice, not an object rezzed in world, so when you ask for its location you get <0,0,0>.Well, you know three things about it. .... (1) Its name is this contact form In any case, it's a common newbie scripter error, and sometimes one that even experienced scripters make.

If you haven't already tried, take your AO back into inventory and then wear it again. It was a cup of paga wich I drank. Focus on Selection (H) - Will adjust your camera so it is focused on the center of the object you have selected.

Edit (Ctrl-3) - Editing object properties.

That's something people sometimes do with items from drink dispensers and the like.If you are using Firestorm or a similar viewer, you can look at the "worn" tab in your inventory Script run-time error: Lists may not contain lists Don't try adding a list into a list. You might also try removing the configuration notecard (that is, copy it back to your inventory, delete it from the AO, and then drag the copy back into it). Licensed under Creative Commons Attribution-Share Alike 3.0 unless otherwise noted.

Otherwise, register and sign in. There should be a line above that button that says "teleport to..." that has the location listed too. You also can be fairly sure that it belongs to you, since other people aren't hearing it. navigate here When the same object is selected with this option disabled, only the edges of objects in that link set visible to the camera will be shown.

Thanks.Did you pick it up or is it still hanging around spamming? [I know thing about scripting] *~*Argus-eyed = on the lookout for danger*~* SLMarketplace Link Report Inappropriate Content Message 2 Show Light Radius For Selection - When selecting an object that has the light feature enabled (in the object Edit Window's "Features" tab), the radius of the light will be shown O.O Report Inappropriate Content Message 5 of 11 (1,586 Views)   Reply Elle Bellah Resident Posts: 2 0 Kudos Getting Script Warning/Error....Permission Trigger Animation [Edited] Options Mark as New Bookmark Subscribe Report Inappropriate Content Message 8 of 8 (1,689 Views)   Reply « Message Listing « Previous Topic Next Topic » Reply AffiliateProgram Second LifeMarketplace Second LifeBlogs Second Life Developers Destination Guide

Report Inappropriate Content Message 2 of 11 (1,688 Views)   Reply Brittjs5101 Resident Posts: 4 0 Kudos Re: Getting Script Warning/Error....Permission Trigger Animation Options Mark as New Bookmark Subscribe Subscribe to That should grant the permission and revoke it again, and hopefully solve your problem. Compilation limits that vary by operating system in effect work as a copy-restriction mechanism. Take Copy - A copy of the object will be taken to your inventory and a copy of the object will remain in-world.

Likely this is the problem and why you are getting this error. If you've already registered, sign in. Because that is the only way I can get the edit option to come up.Scratching my head still over this one.. I have already deleted and purged all items so I cannot detach them one by one anymore.

If you've already registered, sign in. Sign In Register Community Guidelines Second Life WhatIsSecondLife? I realise it sounds unlikely but it's all I can think of that explains the known data.A sim restart can't hurt, but I'm not at all sure it'll do any good. Report Inappropriate Content Message 8 of 17 (2,819 Views)   Reply RoseyShayeDeRavyn Aeon Honored Resident Posts: 23 Re: Script Warning/Error message Options Mark as New Bookmark Subscribe Subscribe to RSS Feed